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IMG_LoadAnimationTyped_IO - Load an animation from an SDL datasource

Availability

       This function is available since SDL_image 3.0.0.

Description

       Even though this function accepts a file type, SDL_image may still try other decoders that are capable of
       detecting  file type from the contents of the image data, but may rely on the caller-provided type string
       for formats that it cannot autodetect. If type is NULL, SDL_image will rely  solely  on  its  ability  to
       guess the format.

       If closeio is true, src will be closed before returning, whether this function succeeds or not. SDL_image
       reads everything it needs from src during this call in any case.

       When done with the returned animation, the app should dispose of it with a call to IMG_FreeAnimation ().

Function Parameters

src    an SDL_IOStream that data will be read from.

       closeio
              true to close/free the SDL_IOStream before returning, false to leave it open.

       type   a filename extension that represent this data ("GIF", etc).

Header File

       Defined in SDL3_image/SDL_image.h

Name

       IMG_LoadAnimationTyped_IO - Load an animation from an SDL datasource

Return Value

       ( IMG_Animation
        *) Returns a new

       IMG_Animation , or NULL on error.

See Also

(3), IMG_LoadAnimation(3), (3), IMG_LoadAnimation_IO(3), (3), IMG_FreeAnimation(3)

SDL_image                                        SDL_image 3.2.4                    IMG_LoadAnimationTyped_IO(3)

Synopsis

#include"SDL3_image/SDL_image.h"IMG_Animation*IMG_LoadAnimationTyped_IO(SDL_IOStream*src,boolcloseio,constchar*type);

See Also