IMG_LoadSizedSVG_IO - Load an SVG image, scaled to a specific size.
Contents
Availability
This function is available since SDL_image 3.0.0.
SDL_image SDL_image 3.2.4 IMG_LoadSizedSVG_IO(3)
Description
Since SVG files are resolution-independent, you specify the size you would like the output image to be
and it will be generated at those dimensions.
Either width or height may be 0 and the image will be auto-sized to preserve aspect ratio.
When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().
Function Parameters
src an SDL_IOStream to load SVG data from.
width desired width of the generated surface, in pixels.
height desired height of the generated surface, in pixels.
Header File
Defined in SDL3_image/SDL_image.h
Name
IMG_LoadSizedSVG_IO - Load an SVG image, scaled to a specific size.
Return Value
Returns a new SDL surface, or NULL on error.
Synopsis
#include"SDL3_image/SDL_image.h"SDL_Surface*IMG_LoadSizedSVG_IO(SDL_IOStream*src,intwidth,intheight);
