memoryBarrierBuffer - controls the ordering of operations on buffer variables issued by a single shader
Contents
Copyright
Copyright © 2012-2014 Khronos Group
[FIXME: source] 11/18/2024 MEMORYBARRIERBUFFER(3G)
Declaration
voidmemoryBarrierBuffer(void);
Description
memoryBarrierBuffer waits on the completion of all memory accesses resulting from the use of buffer
variables and then returns with no other effect. When this function returns, the results of any
modifications to the content of buffer variables will be visible to any access to the same buffer from
other shader invocations. In particular, any modifications made in one shader stage are guaranteed to be
visible to accesses performed by shader invocations in subsequent stages when those invocations were
triggered by the execution of the original shader invocation (e.g., fragment shader invocations for a
primitive resulting from a particular geometry shader invocation).
Name
memoryBarrierBuffer - controls the ordering of operations on buffer variables issued by a single shader
invocation
See Also
memoryBarrier(), memoryBarrierImage(), memoryBarrierShared(), groupMemoryBarrier()
Version Support
┌─────────────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGLShadingLanguageVersion │
├─────────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├─────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ memoryBarrierBuffer │ - │ - │ - │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │
└─────────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
