memoryBarrierShared - controls the ordering of operations on shared variables issued by a single shader
Contents
Copyright
Copyright © 2012-2014 Khronos Group
[FIXME: source] 11/18/2024 MEMORYBARRIERSHARED(3G)
Declaration
voidmemoryBarrierShared(void);
Description
memoryBarrierShared waits on the completion of all memory accesses resulting from the use of shared
variables and then returns with no other effect. When this function returns, the results of any
modifications to the content of shared variables will be visible to any access to the same buffer from
other shader invocations. In particular, any modifications made in one shader stage are guaranteed to be
visible to accesses performed by shader invocations in subsequent stages when those invocations were
triggered by the execution of the original shader invocation (e.g., fragment shader invocations for a
primitive resulting from a particular geometry shader invocation).
memoryBarrierShared is available only in the compute language.
Name
memoryBarrierShared - controls the ordering of operations on shared variables issued by a single shader
invocation
See Also
memoryBarrier(), memoryBarrierImage(), memoryBarrierBuffer(), groupMemoryBarrier()
Version Support
┌─────────────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGLShadingLanguageVersion │
├─────────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├─────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ memoryBarrierShared │ - │ - │ - │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │
└─────────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
