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new_item, free_item - create and destroy menu items

Authors

       Juergen Pfeifer.  Manual pages and adaptation for new curses by Eric S. Raymond.

Description

       The  function  new_item  allocates  a new item and initializes it from the name and description pointers.
       Please notice that the item stores only the pointers to the name and description.  Those pointers must be
       valid during the lifetime of the item.  So  you  should  be  very  careful  with  names  or  descriptions
       allocated on the stack of some routines.
       The  function  free_item  de-allocates  an  item.   Please  notice  that  it is the responsibility of the
       application to release the memory for the name or the description of the item.

Name

new_item, free_item - create and destroy menu items

Portability

       These routines emulate the System V menu library.  They were not supported on Version 7 or BSD versions.

Return Value

       The function new_item returns NULL on error.  It sets errno according to the function's failure:

       E_BAD_ARGUMENT
            Routine detected an incorrect or out-of-range argument.

       E_SYSTEM_ERROR
            System error occurred, e.g., malloc failure.

       The function free_item returns one of the following:

       E_OK The routine succeeded.

       E_BAD_ARGUMENT
            Routine detected an incorrect or out-of-range argument.

       E_CONNECTED
            Item is connected to a menu.

       E_SYSTEM_ERROR
            System error occurred (see errno(3)).

See Also

ncurses(3NCURSES), menu(3MENU)

ncurses 6.5                                        2024-12-28                                    menu_new(3MENU)

Synopsis

#include<menu.h>ITEM*new_item(constchar*name,constchar*description);intfree_item(ITEM*item);

See Also