open_fli, open_memory_fli - Makes a FLI file open and ready for playing. Allegro game programming
Contents
Description
Open FLI files ready for playing, reading the data from disk or memory respectively. Information about
the current FLI is held in the global variables fli_bitmap and fli_palette, which you can use if this
function succeeds. However, you can only have one animation open at a time. Example:
if (open_fli("intro.fli") == FLI_ERROR)
abort_on_error("Error playing intro");
Name
open_fli, open_memory_fli - Makes a FLI file open and ready for playing. Allegro game programming
library.
Return Value
Returns FLI_OK on success, FLI_ERROR if something went wrong, like trying to open another FLI file
without closing the previous one.
See Also
close_fli(3alleg4), next_fli_frame(3alleg4), fli_bitmap(3alleg4), fli_palette(3alleg4) Allegro version 4.4.3 open_fli(3alleg4)
Synopsis
#include<allegro.h>intopen_fli(constchar*filename);intopen_memory_fli(constvoid*fli_data);
