ost::UnixStream - Unix streams are used to represent Unix domain client connections to a local server for
Contents
Constructor & Destructor Documentation
ost::UnixStream::UnixStream(boolthrowflag=true)[protected]
The constructor required for 'unixstream', a more C++ style version of the TCPStream class.
ost::UnixStream::UnixStream(UnixSocket&server,intsize=512,boolthrowflag=true,timeout_ttimeout=0)
Create a Unix domain stream by accepting a connection from a bound Unix domain socket acting as a server.
This performs an 'accept' call.
Parametersserver socket listening.
size of streaming input and output buffers.
throwflag flag to throw errors.
timeout for all operations.
ost::UnixStream::UnixStream(constchar*pathname,intsize=512,boolthrowflag=true,timeout_tto=0)
Create a Unix domain stream by connecting to a Unix domain socket.
Parameterspathname path to socket
size of streaming input and output buffers.
throwflag flag to throw errors.
to timeout for all operations.
ost::UnixStream::UnixStream(constUnixStream&source)
A copy constructor creates a new stream buffer.
Parameterssource of copy.
virtualost::UnixStream::~UnixStream()[virtual]
Flush and empty all buffers, and then remove the allocated buffers.
Detailed Description
Unix streams are used to represent Unix domain client connections to a local server for accepting client
connections.
The Unix stream is a C++ 'stream' class, and can accept streaming of data to and from other C++ objects
using the << and >> operators.
Unix Stream itself can be formed either by connecting to a bound network address of a Unix domain server,
or can be created when 'accepting' a network connection from a Unix domain server.
Author
Alex Pavloff alex@pavloff.net
streamable Unix domain socket connection.
Member Data Documentation
intost::UnixStream::bufsize[protected]
Referenced by getBufferSize().
char*ost::UnixStream::gbuf[protected]char*ost::UnixStream::pbuf[protected]timeout_tost::UnixStream::timeout[protected]
Referenced by setTimeout().
Member Function Documentation
voidost::UnixStream::allocate(intsize)[protected]
Used to allocate the buffer space needed for iostream operations. This function is called by the
constructor.
Parameterssize of stream buffers from constructor.
voidost::UnixStream::connect(constchar*pathname,intsize)[protected]
Create a Unix domain stream by connecting to a Unix domain socket.
Parameterspathname path to socket
size of streaming input and output buffers.
Referenced by ost::unixstream::open().
voidost::UnixStream::endStream(void)[protected]
Used to terminate the buffer space and cleanup the socket connection. This fucntion is called by the
destructor.
intost::UnixStream::getBufferSize(void)const[inline]
Return the size of the current stream buffering used.
Returns
size of stream buffers.
References bufsize.
boolost::UnixStream::isPending(Pendingpend,timeout_ttimeout=TIMEOUT_INF)[virtual]
Get the status of pending stream data. This can be used to examine if input or output is waiting, or if
an error or disconnect has occured on the stream. If a read buffer contains data then input is ready and
if write buffer contains data it is first flushed and then checked.
Reimplemented from ost::Socket.
intost::UnixStream::overflow(intch)[protected]
This streambuf method is used to write the output buffer through the established unix domain connection.
Parametersch char to push through.
Returns
char pushed through.
voidost::UnixStream::setTimeout(timeout_tto)[inline]
Set the I/O operation timeout for socket I/O operations.
Parametersto timeout to set.
References timeout.
intost::UnixStream::sync(void)
Flushes the stream input and output buffers, writes pending output.
Returns
0 on success.
intost::UnixStream::uflow(void)[protected]
This streambuf method is used for doing unbuffered reads through the established unix domain socket
connection when in interactive mode. Also this method will handle proper use of buffers if not in
interative mode.
Returns
char from unix domain socket connection, EOF if not connected.
virtualintost::UnixStream::underflow(void)[protected],[virtual]
This streambuf method is used to load the input buffer through the established unix domain socket
connection.
Returns
char from get buffer, EOF if not connected.
std::iostream*ost::UnixStream::unixstr(void)[inline],[protected]
Used in derived classes to refer to the current object via it's iostream. For example, to send a set of
characters in a derived method, one might use *tcp() << 'test'.
Returns
stream pointer of this object.
Name
ost::UnixStream - Unix streams are used to represent Unix domain client connections to a local server for
accepting client connections.
Synopsis
#include <unix.h>
Inherits ost::Socket, streambuf, and iostream.
Inherited by ost::UnixSession, and ost::unixstream.
PublicMemberFunctionsUnixStream (UnixSocket &server, int size=512, bool throwflag=true, timeout_ttimeout=0)
Create a Unix domain stream by accepting a connection from a bound Unix domain socket acting as a
server.
UnixStream (const char *pathname, int size=512, bool throwflag=true, timeout_t to=0)
Create a Unix domain stream by connecting to a Unix domain socket.
void setTimeout (timeout_t to)
Set the I/O operation timeout for socket I/O operations.
UnixStream (const UnixStream &source)
A copy constructor creates a new stream buffer.
virtual ~UnixStream ()
Flush and empty all buffers, and then remove the allocated buffers.
int sync (void)
Flushes the stream input and output buffers, writes pending output.
bool isPending (Pending pend, timeout_ttimeout=TIMEOUT_INF)
Get the status of pending stream data.
int getBufferSize (void) const
Return the size of the current stream buffering used.
ProtectedMemberFunctionsUnixStream (bool throwflag=true)
The constructor required for 'unixstream', a more C++ style version of the TCPStream class.
void allocate (int size)
Used to allocate the buffer space needed for iostream operations.
void endStream (void)
Used to terminate the buffer space and cleanup the socket connection.
virtual int underflow (void)
This streambuf method is used to load the input buffer through the established unix domain socket
connection.
int uflow (void)
This streambuf method is used for doing unbuffered reads through the established unix domain socket
connection when in interactive mode.
int overflow (int ch)
This streambuf method is used to write the output buffer through the established unix domain
connection.
void connect (const char *pathname, int size)
Create a Unix domain stream by connecting to a Unix domain socket.
std::iostream * unixstr (void)
Used in derived classes to refer to the current object via it's iostream.
ProtectedAttributestimeout_ttimeout
int bufsize
char * gbuf
char * pbufAdditionalInheritedMembers