packHalf2x16 - convert two 32-bit floating-point quantities to 16-bit quantities and pack them into a
Contents
Copyright
Copyright © 2011-2014 Khronos Group
[FIXME: source] 11/18/2024 PACKHALF2X16(3G)
Declaration
uintpackHalf2x16(vec2v);
Description
packHalf2x16 returns an unsigned integer obtained by converting the components of a two-component
floating-point vector to the 16-bit floating-point representation found in the OpenGL Specification, and
then packing these two 16-bit integers into a 32-bit unsigned integer. The first vector component
specifies the 16 least-significant bits of the result; the second component specifies the 16
most-significant bits.
Name
packHalf2x16 - convert two 32-bit floating-point quantities to 16-bit quantities and pack them into a
single 32-bit integer
Parameters
v
Specify a vector of two 32-bit floating point values that are to be converted to 16-bit
representation and packed into the result.
See Also
packDouble2x32(), unpackDouble2x32(), unpackHalf2x16()
Version Support
┌──────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGLShadingLanguageVersion │
├──────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├──────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ packHalf2x16 │ - │ - │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │
└──────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
