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PatternCmd - command for setting components' pattern attribute

Description

       PatternCmd is a purely interpretive command for setting the pattern attribute of selected components.

Name

       PatternCmd - command for setting components' pattern attribute

Public Operations

PatternCmd(ControlInfo*,PSPattern*=nil)PatternCmd(Editor*=nil,PSPattern*=nil)
              Create a PatternCmd, optionally specifying the PSPattern that components should adopt.

       virtualvoidExecute()
              PatternCmd  extends  Execute  to set the value of the affected editor's PatternVar instance, if it
              defines one.

       PSPattern*GetPattern()
              Return the PSPattern supplied in the constructor.

See Also

Command(3U), pspaint(3U), statevars(3U)

Unidraw                                          23 January 1991                                  PatternCmd(3U)

Synopsis

#include<Unidraw/Commands/patcmd.h>

See Also