POLYTYPE_ATEX_TRANS, POLYTYPE_PTEX_TRANS - Polygon rendering mode type Allegro game programming library.
Contents
Description
Render translucent textures. All the general rules for drawing translucent things apply. However, these
modes have a major limitation: they only work with memory bitmaps or linear frame buffers (not with
banked frame buffers). Don't even try, they do not check and your program will die horribly (or at least
draw wrong things).
Name
POLYTYPE_ATEX_TRANS, POLYTYPE_PTEX_TRANS - Polygon rendering mode type Allegro game programming library.
See Also
polygon3d(3alleg4), ex3d(3alleg4) Allegro version 4.4.3 POLYTYPE_ATEX_TRANS(3alleg4)
Synopsis
#include<allegro.h>#definePOLYTYPE_ATEX_TRANS#definePOLYTYPE_PTEX_TRANS
