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POLYTYPE_ATEX_TRANS, POLYTYPE_PTEX_TRANS - Polygon rendering mode type Allegro game programming library.

Description

       Render  translucent  textures. All the general rules for drawing translucent things apply. However, these
       modes have a major limitation: they only work with memory bitmaps  or  linear  frame  buffers  (not  with
       banked  frame buffers). Don't even try, they do not check and your program will die horribly (or at least
       draw wrong things).

Name

       POLYTYPE_ATEX_TRANS, POLYTYPE_PTEX_TRANS - Polygon rendering mode type Allegro game programming library.

See Also

polygon3d(3alleg4), ex3d(3alleg4)

Allegro                                           version 4.4.3                     POLYTYPE_ATEX_TRANS(3alleg4)

Synopsis

#include<allegro.h>#definePOLYTYPE_ATEX_TRANS#definePOLYTYPE_PTEX_TRANS

See Also