POLYTYPE_GCOL - Polygon rendering mode type Allegro game programming library.
Contents
Description
A single-color gouraud shaded polygon. The colors for each vertex are taken from the `c' value, and
interpolated across the polygon. This is very fast, but will only work in 256-color modes if your palette
contains a smooth gradient between the colors. In truecolor modes it interprets the color as a packed,
display-format value as produced by the makecol() function.
Name
POLYTYPE_GCOL - Polygon rendering mode type Allegro game programming library.
See Also
polygon3d(3alleg4), makecol(3alleg4), ex3d(3alleg4), exscn3d(3alleg4), exzbuf(3alleg4) Allegro version 4.4.3 POLYTYPE_GCOL(3alleg4)
Synopsis
#include<allegro.h>#definePOLYTYPE_GCOL
