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POLYTYPE_GCOL - Polygon rendering mode type Allegro game programming library.

Description

       A  single-color  gouraud  shaded  polygon.  The  colors for each vertex are taken from the `c' value, and
       interpolated across the polygon. This is very fast, but will only work in 256-color modes if your palette
       contains a smooth gradient between the colors. In truecolor modes it interprets the color  as  a  packed,
       display-format value as produced by the makecol() function.

Name

       POLYTYPE_GCOL - Polygon rendering mode type Allegro game programming library.

See Also

polygon3d(3alleg4), makecol(3alleg4), ex3d(3alleg4), exscn3d(3alleg4), exzbuf(3alleg4)

Allegro                                           version 4.4.3                           POLYTYPE_GCOL(3alleg4)

Synopsis

#include<allegro.h>#definePOLYTYPE_GCOL

See Also