register_bitmap_file_type - Registers custom bitmap loading/saving functions. Allegro game programming
Contents
Description
Informs the load_bitmap() and save_bitmap() functions of a new file type, providing routines to read and
write images in this format (either function may be NULL). The functions you supply must follow the same
prototype as load_bitmap() and save_bitmap(). Example:
BITMAP *load_dump(const char *filename, RGB *pal)
{
...
}
int save_dump(const char *filename, BITMAP *bmp, const RGB *pal)
{
...
}
register_bitmap_file_type("dump", load_dump, save_dump);
Name
register_bitmap_file_type - Registers custom bitmap loading/saving functions. Allegro game programming
library.
See Also
load_bitmap(3alleg4), save_bitmap(3alleg4) Allegro version 4.4.3 register_bitmap_file_type(3alleg4)
Synopsis
#include<allegro.h>voidregister_bitmap_file_type(constchar*ext,BITMAP*(*load)(constchar*filename,RGB*pal),int(*save)(constchar*filename,BITMAP*bmp,constRGB*pal));
