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roar_vs_buffer - Use buffered mode streams

Description

       These functions controls the buffered mode of the VS object. Using this mode is not recommended.

       roar_vs_buffer()  initializes  the buffered mode. It takes the size for the buffer as argument.  The size
       should be a power of two. Common values include 2048 and 4096.

       roar_vs_get_avail_read() and roar_vs_get_avail_write() return the amount of free space in  the  read  and
       write buffer.

       roar_vs_reset_buffer()  resets  the  read  and/or  write  buffer.  This  means the data in the buffers is
       discarded.  This does not happen frame aligned and may result in broken audio.

       Buffers are not flushed automaically. To do this use roar_vs_iterate(3) or roar_vs_run(3).

Examples

       FIXME

Name

       roar_vs_buffer - Use buffered mode streams

Parameters

vss    The VS object to be used.

       buffer The size of the buffer to be used in bytes.

       writering, readring
              Selects the buffer to reset. Must be ROAR_VS_TRUE or ROAR_VS_FALSE.

       error  This is a pointer to a integer used to store the error value in case of error.  This can  be  NULL
              if  not  used  but it is very recommended to use this error value to report good error messages to
              the user.

Return Value

       On success these calls return 0.  roar_vs_get_avail_read() and roar_vs_get_avail_write() return the  free
       space in the corresponding buffer.  On error, -1 is returned.

See Also

roarvs(7), libroar(7), RoarAudio(7).

RoarAudio                                           June 2011                                  roar_vs_buffer(3)

Synopsis

       #include <roaraudio.h>

       int roar_vs_buffer(roar_vs_t * vss, size_t buffer, int * error);

       ssize_t roar_vs_get_avail_read(roar_vs_t * vss, int * error);

       ssize_t roar_vs_get_avail_write(roar_vs_t * vss, int * error);

       int     roar_vs_reset_buffer(roar_vs_t * vss, int writering, int readring, int * error);

See Also