s3d_pep_polygon_tex_coord - add texture coordinates to polygon
Contents
Description
Pimp the last polygon pushed with some textures coordinates, x and y values for each vertex point
respectively. Those values may be between 0 and 1 and are vertex points on the texture defined in the
material of the polygon. If you have more polygons which should get a texture, use
s3d_pep_polygon_tex_coords()
Name
s3d_pep_polygon_tex_coord - add texture coordinates to polygon
Synopsis
#include<s3d.h>ints3d_pep_polygon_tex_coord(intobject,floatx1,floaty1,floatx2,floaty2,floatx3,floaty3);
