s3d_angle_to_cam - calculate angle between vector and cam
Contents
Description
Given obj_pos and cam_pos in the format float[3], angle_rad about which angle the object should be
rotated around the y-axis so that it faces the camera. This might become handy if you have some text
floating in space and want it to face the camera. http://en.wikipedia.org/wiki/Vector_(spatial)
Name
s3d_angle_to_cam - calculate angle between vector and cam
Synopsis
#include<s3d.h>floats3d_angle_to_cam(constfloatobj_pos[],constfloatcam_pos[],float*angle_rad);
