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s3d_clone - clone object

Author

SimonWunderlich
           Author of s3d

s3d                                                                                                 S3D_CLONE(3)

Description

       Clones an already existing object. They get just look the same as the parent-object and will change when
       the parent-object changes. Cloning especially makes sense if you want to use the same object a lot of
       times. Move and transform is independent from the parent. The function returns the children object id.

Name

       s3d_clone - clone object

Synopsis

#include<s3d.h>ints3d_clone(intoid);

See Also