s3dw_handle_key - handle key input on widget
Contents
Description
This is somehow useful to call in your keyhandler functions if you want to have input-boxes work. ;)
// way 1:
s3d_set_callback(S3D_EVENT_KEY,s3dw_handle_key);
// way 2:
...
void key(struct s3d_evt *evt)
{
s3dw_handle_key(evt);
....
// your own keyhandler code
...
}
....
s3d_set_callback(S3D_EVENT_KEY,key);
Name
s3dw_handle_key - handle key input on widget
Synopsis
#include<s3dw.h>ints3dw_handle_key(conststructs3d_evt*event);
