SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat
Contents
Availability
This macro is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_AUDIO_ISFLOAT(3)
Description
For example, SDL_AUDIO_ISFLOAT(SDL_AUDIO_S16) returns 0.
Header File
Defined in SDL3/SDL_audio.h
Name
SDL_AUDIO_ISFLOAT - Determine if an SDL_AudioFormat
represents floating point data.
Return Value
Returns non-zero if format is floating point, zero otherwise.
Synopsis
#include"SDL3/SDL.h"#defineSDL_AUDIO_ISFLOAT(x)((x)&SDL_AUDIO_MASK_FLOAT)
Thread Safety
It is safe to call this macro from any thread.
