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SDL_AUDIO_ISSIGNED - Determine if an SDL_AudioFormat

Availability

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                              SDL_AUDIO_ISSIGNED(3)

Description

       For example, SDL_AUDIO_ISSIGNED(SDL_AUDIO_U8) returns 0.

Header File

       Defined in SDL3/SDL_audio.h

Name

       SDL_AUDIO_ISSIGNED - Determine if an SDL_AudioFormat
        represents signed data.

Return Value

       Returns non-zero if format is signed, zero otherwise.

Synopsis

#include"SDL3/SDL.h"#defineSDL_AUDIO_ISSIGNED(x)((x)&SDL_AUDIO_MASK_SIGNED)

Thread Safety

       It is safe to call this macro from any thread.

See Also