SDL_SetCursor - Set the active cursor.
Contents
Availability
This function is available since SDL 3.2.0.
Description
This function sets the currently active cursor to the specified one. If the cursor is currently visible,
the change will be immediately represented on the display. SDL_SetCursor (NULL) can be used to force
cursor redraw, if this is desired for any reason.
Function Parameters
cursor a cursor to make active.
Header File
Defined in SDL3/SDL_mouse.h
Name
SDL_SetCursor - Set the active cursor.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_GetCursor(3) Simple Directmedia Layer SDL 3.2.10 SDL_SetCursor(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_SetCursor(SDL_Cursor*cursor);
Thread Safety
This function should only be called on the main thread.
