textureProjOffset - perform a texture lookup with projection and offset
Contents
Copyright
Copyright © 2011-2014 Khronos Group
[FIXME: source] 11/18/2024 TEXTUREPROJOFFSET(3G)
Declaration
gvec4textureProjOffset(gsampler1Dsampler,vec2P,intoffset,[floatbias]);gvec4textureProjOffset(gsampler1Dsampler,vec4P,intoffset,[floatbias]);gvec4textureProjOffset(gsampler2Dsampler,vec3P,ivec2offset,[floatbias]);gvec4textureProjOffset(gsampler2Dsampler,vec4P,ivec2offset,[floatbias]);gvec4textureProjOffset(gsampler3Dsampler,vec4P,ivec3offset,[floatbias]);floattextureProjOffset(sampler1DShadowsampler,vec4P,intoffset,[floatbias]);floattextureProjOffset(sampler2DShadowsampler,vec4P,ivec2offset,[floatbias]);gvec4textureProjOffset(gsampler2DRectsampler,vec3P,ivec2offset);gvec4textureProjOffset(gsampler2DRectsampler,vec4P,ivec2offset);floattextureProjOffset(gsampler2DRectShadowsampler,vec4P,ivec2offset);
Description
textureProjOffset performs a texture lookup with projection. The texture coordinates consumed from P, not
including the last component of P, are divided by the last component of P. The resulting 3rd component of
P in the shadow forms is used as Dref. After these values are computed, the texture lookup proceeds as in
textureOffset(), with the offset used to offset the computed texture coordinates.
Name
textureProjOffset - perform a texture lookup with projection and offset
Parameters
sampler
Specifies the sampler to which the texture from which texels will be retrieved is bound.
P
Specifies the texture coordinates at which the texture will be sampled.
offset
Specifies the offset that is applied to P before sampling occurs.
bias
Specifies an optional bias to be applied during level-of-detail computation.
See Also
texelFetch(), texelFetchOffset(), texture(), textureGather(), textureGatherOffset(),
textureGatherOffsets(), textureGrad(), textureGradOffset(), textureLod(), textureLodOffset(),
textureOffset(), textureProj(), textureProjGrad(), textureProjGradOffset(), textureProjLod(),
textureProjLodOffset(), textureQueryLod(), textureSize()
Version Support
┌──────────────────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGLShadingLanguageVersion │
├──────────────────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├──────────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ textureProjOffset │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
├──────────────────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ textureProjOffset │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
│ (gsampler2DRect{Shadow}) │ │ │ │ │ │ │ │ │ │ │ │ │
└──────────────────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
