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update_dialog - Low level function to update a dialog player. Allegro game programming library.

Description

       Updates  the  status  of  a  dialog object returned by init_dialog(). Returns TRUE if the dialog is still
       active, or FALSE if it has terminated. Upon a return value of FALSE, it is up  to  you  whether  to  call
       shutdown_dialog() or to continue execution. The object that requested the exit can be determined from the
       player->obj field.

Name

       update_dialog - Low level function to update a dialog player. Allegro game programming library.

See Also

init_dialog(3alleg4)

Allegro                                           version 4.4.3                           update_dialog(3alleg4)

Synopsis

#include<allegro.h>intupdate_dialog(DIALOG_PLAYER*player);

See Also