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wxPaintDC - Functions for wxPaintDC class

Data Types

wxPaintDC() = wx:wx_object()

Description

       A  wxPaintDC  must  be  constructed if an application wishes to paint on the client area of a window from
       within an EVT_PAINT() event handler. This should normally be constructed as  a  temporary  stack  object;
       don't  store  a  wxPaintDC object. If you have an EVT_PAINT() handler, you must create a wxPaintDC object
       within it even if you don't actually use it.

       Using wxPaintDC within your EVT_PAINT() handler is important because it automatically sets  the  clipping
       area to the damaged area of the window. Attempts to draw outside this area do not appear.

       A wxPaintDC object is initialized to use the same font and colours as the window it is associated with.

       See: wxDC, wxClientDC, wxMemoryDC, wxWindowDC, wxScreenDC

       This class is derived (and can use functions) from: wxWindowDCwxDC

       wxWidgets docs: wxPaintDC

Exports

new(Window)->wxPaintDC()

              Types:

                 Window = wxWindow:wxWindow()

              Constructor.

              Pass a pointer to the window on which you wish to paint.

       destroy(This::wxPaintDC())->ok

              Destroys the object.

wxWidgets team.                                     wx 2.1.1                                     wxPaintDC(3erl)

Name

       wxPaintDC - Functions for wxPaintDC class

See Also