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al_set_shader_int - Allegro 5 API

Description

       Sets an integer uniform of the current target bitmap’s shader.

       Returns true on success.  Otherwise returns false, e.g. if the uniform by that name does not exist in the
       shader.

Name

       al_set_shader_int - Allegro 5 API

See Also

al_use_shader(3alleg5)

Allegro reference manual                                                              al_set_shader_int(3alleg5)

Since

       5.1.0

Synopsis

              #include <allegro5/allegro.h>

              bool al_set_shader_int(const char *name, int i)

See Also