al_transform_coordinates_3d - Allegro 5 API
Contents
Description
Transform x, y, z coordinates.
Parameters:
• trans - Transformation to use
• x, y, z - Pointers to the coordinates
Note: If you are using a projection transform you most likely will want to use
al_transform_coordinates_3d_projective(3alleg5) instead.
Since 5.1.9
Name
al_transform_coordinates_3d - Allegro 5 API
See Also
al_use_transform(3alleg5), al_transform_coordinates(3alleg5) Allegro reference manual al_transform_coordinates_3d(3alleg5)
Synopsis
#include <allegro5/allegro.h>
void al_transform_coordinates_3d(const ALLEGRO_TRANSFORM *trans,
float *x, float *y, float *z)
