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al_use_shader - Allegro 5 API

Description

       Uses  the shader for subsequent drawing operations on the current target bitmap.  Pass NULL to stop using
       any shader on the current target bitmap.

       Returns true on success.  Otherwise returns false, e.g. because  the  shader  is  incompatible  with  the
       target bitmap.

Name

       al_use_shader - Allegro 5 API

See Also

al_destroy_shader(3alleg5),         al_set_shader_sampler(3alleg5),        al_set_shader_matrix(3alleg5),
       al_set_shader_int(3alleg5),          al_set_shader_float(3alleg5),           al_set_shader_bool(3alleg5),
       al_set_shader_int_vector(3alleg5), al_set_shader_float_vector(3alleg5), al_get_current_shader(3alleg5)

Allegro reference manual                                                                  al_use_shader(3alleg5)

Since

       5.1.6

Synopsis

              #include <allegro5/allegro.h>

              bool al_use_shader(ALLEGRO_SHADER *shader)

return

See Also