al_use_shader - Allegro 5 API
Contents
Description
Uses the shader for subsequent drawing operations on the current target bitmap. Pass NULL to stop using
any shader on the current target bitmap.
Returns true on success. Otherwise returns false, e.g. because the shader is incompatible with the
target bitmap.
Name
al_use_shader - Allegro 5 API
See Also
al_destroy_shader(3alleg5), al_set_shader_sampler(3alleg5), al_set_shader_matrix(3alleg5), al_set_shader_int(3alleg5), al_set_shader_float(3alleg5), al_set_shader_bool(3alleg5), al_set_shader_int_vector(3alleg5), al_set_shader_float_vector(3alleg5), al_get_current_shader(3alleg5) Allegro reference manual al_use_shader(3alleg5)
Since
5.1.6
Synopsis
#include <allegro5/allegro.h>
bool al_use_shader(ALLEGRO_SHADER *shader)
