AnyEvent::WebSocket::Message - WebSocket message for AnyEvent
Contents
Attributes
body
The body or payload of the message.
opcode
The integer code for the type of message.
Copyright And License
This software is copyright (c) 2013-2022 by Graham Ollis.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5
programming language system itself.
perl v5.36.0 2023-08-14 AnyEvent::WebSocket::Message(3pm)
Description
Instances of this class represent a single WebSocket message. They are the objects that come through
from the other end of your AnyEvent::WebSocket::Connection instance. They can also be sent through that
class using its "send" method.
Methods
decoded_body
my $body = $message->decoded_body;
Returns the body decoded from UTF-8.
is_text
my $bool = $message->is_text;
True if the message is text.
is_binary
my $bool = $message->is_binary;
True if the message is binary.
is_close
my $bool = $message->is_close;
True if the message is a close message.
is_ping
my $bool = $message->is_ping
True if the message is a ping.
is_pong
my $bool = $message->is_pong;
True if the message is a pong.
Name
AnyEvent::WebSocket::Message - WebSocket message for AnyEvent
See Also
• AnyEvent::WebSocket::Client
• AnyEvent::WebSocket::Connection
• AnyEvent::WebSocket::Server
• AnyEvent
• RFC 6455 The WebSocket Protocol <http://tools.ietf.org/html/rfc6455>
Synopsis
$connection->send(
AnyEvent::WebSocket::Message->new(body => "some message"),
);
$connection->on(each_message => sub {
my($connection, $message) = @_;
if($message->is_text || $message->is_binary)
{
my $body = $message->body;
}
});
Version
version 0.55
