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AuSoundPlayFromBucket - create a flow to play from a bucket.

Arguments

server    Specifies the connection to the audio server.

       source    Specifies the bucket to play.

       destination
                 Specifies the device to output the audio data.

       volume    Specifies the volume.

       callback  Specifies the procedure to be called for additional event processing.

       callback_data
                 Specifies any additional arguments to be passed to the callback.

       loop_count
                 Specifies how many time the bucket should be played.

       flow      If non-NULL, returns the flow ID.

       volume_mult_elem
                 If non-NULL, returns the index of the volume multipler element.

       monitor_element
                 If non-NULL, include an ExportMonitor element in the flow and return it's index.

       status    If non-NULL, flush the output buffer and return the status from the server.

Description

AuSoundPlayFromBucket creates a flow to play bucket on device and returns a pointer to the event  handler
       created or NULL if there was an error.

Errors

AuBadBucket, AuBadDevice.

Name

AuSoundPlayFromBucket - create a flow to play from a bucket.

See Also

AuSoundPlay, AuSoundPlayFromData, AuSoundPlayFromFile, AuSoundPlaySynchronousFromFile.

       audiolib - NetworkAudioSystem C Language Interface

soundlib                                              1.9.4                             AuSoundPlayFromBucket(3)

Synopsis

       #include <audio/audiolib.h>
       #include <audio/soundlib.h>

       AuEventHandlerRec  *AuSoundPlayFromBucket(server,  source,  destination, volume, callback, callback_data,
       loop_count, flow, volume_mult_elem, monitor_element, status)
           AuServer *server;
           AuBucketIDsource;
           AuDeviceIDdestination;
           AuFixedPointvolume;
           void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *, AuPointer);
           AuPointercallback_data;
           int loop_count;
           AuFlowID *flow; /* RETURN */
           int *volume_mult_elem; /* RETURN */
           int *monitor_element; /* RETURN */
           AuStatus *status; /* RETURN */

See Also