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AuSoundPlayFromData - create a flow to play from memory.

Arguments

server    Specifies the connection to the audio server.

       sound     Specifies the description of the audio data.

       data      Specifies the audio data to play.

       destination
                 Specifies the device to play the data on.

       volume    Specifies the volume.

       callback  Specifies the procedure to be called for additional event processing.

       callback_data
                 Specifies any additional arguments to be passed the callback.

       flow      If non-NULL, returns the flow ID.

       volume_mult_elem
                 If non-NULL, returns the index of the volume multipler element.

       monitor_element
                 If non-NULL, include an ExportMonitor element in the flow and return it's index.

       status    If non-NULL, flush the output buffer and return the status from the server.

Description

AuSoundPlayFromData  creates  a  flow  to  play data on device and returns a pointer to the event handler
       created or NULL if there was an error.

Errors

AuBadAlloc, AuBadDevice.

Name

AuSoundPlayFromData - create a flow to play from memory.

See Also

AuSoundPlay, AuSoundPlayFromBucket, AuSoundPlayFromFile, AuSoundPlaySynchronousFromFile.

       audiolib - NetworkAudioSystem C Language Interface

soundlib                                              1.9.4                               AuSoundPlayFromData(3)

Synopsis

       #include <audio/audiolib.h>
       #include <audio/soundlib.h>

       AuEventHandlerRec *AuSoundPlayFromData(server, sound, data, destination, volume, callback, callback_data,
       flow, volume_mult_elem, monitor_element, status)
           AuServer *server;
           Soundsound;
           AuPointerdata;
           AuDeviceIDdestination;
           AuFixedPointvolume;
           void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *, AuPointer);
           AuPointercallback_data;
           AuFlowID *flow; /* RETURN */
           int *volume_mult_elem; /* RETURN */
           int *monitor_element; /* RETURN */
           AuStatus *status; /* RETURN */

See Also