AuSoundRecord - create a flow to record audio to any destination.
Contents
Arguments
server Specifies the connection to the audio server.
source Specifies the input device to use.
gain Specifies the gain for the input device.
num_samples
Specifies the number of samples to record.
mode Specifies the line mode for the input device. Currently the following line modes are defined:
AuDeviceInputModeNone, AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone.
sound_data
Specifies the sound information.
flow If non-NULL, returns the flow ID.
volume_mult_elem
Accord to the comment in the source, not implemented.
status If non-NULL, flush the output buffer and return the status from the server.
Description
AuSoundRecord creates a flow to record audio from source to any destination and returns a pointer to the
event handler created or NULL if there was an error. The sound_data structure contains the necessary
information about the audio format and the data handling function.
Errors
AuBadDevice.
Name
AuSoundRecord - create a flow to record audio to any destination.
See Also
AuSoundRecordToBucket, AuSoundRecordToData, AuSoundRecordToFile, AuSoundRecordToFileN.
audiolib - NetworkAudioSystem C Language Interface
soundlib 1.9.4 AuSoundRecord(3)
Synopsis
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecord(server, source, gain, num_samples, mode, sound_data, flow,
volume_mult_elem, status)
AuServer *server;
AuDeviceIDsource;
AuFixedPointgain;
AuUint32num_samples;
int mode;
AuSoundDataPtrsound_data;
AuFlowID *flow; /* RETURN */
int *volume_mult_elem; /* RETURN */
AuStatus *status; /* RETURN */
