create_sample - Constructs a new sample structure of the specified type. Allegro game programming
Contents
Description
Constructs a new sample structure of the specified type. Read chapter "Structures and types defined by
Allegro" for an internal description of the SAMPLE structure. The `bits' parameter can be 8 or 16,
`stereo' can be zero for mono samples and non-zero for stereo samples, `freq' is the frequency in hertz,
and `len' is the number of samples you want to allocate for the full sound buffer.
Name
create_sample - Constructs a new sample structure of the specified type. Allegro game programming
library.
Return Value
Returns a pointer to the created sample, or NULL if the sample could not be created. Remember to free
this sample later to avoid memory leaks.
See Also
load_sample(3alleg4), destroy_sample(3alleg4) Allegro version 4.4.3 create_sample(3alleg4)
Synopsis
#include<allegro.h>SAMPLE*create_sample(intbits,intstereo,intfreq,intlen);
