Data - object containing undo information for storage in a command
Contents
Description
Data is an abstract base class for objects that components store in commands they (un)interpret.
Components use Data subclasses to store whatever information they need to uninterpret the command.
Name
Data - object containing undo information for storage in a command
Protected Operations
Data() The constructor is protected to prevent instantiation.
See Also
Command(3U), Component(3U), Resource(3I) Unidraw 23 January 1991 Data(3U)
Synopsis
#include<Unidraw/Command/data.h>
