do_line - Calculates all the points along a line. Allegro game programming library.
Contents
Description
Calculates all the points along a line from point (x1, y1) to (x2, y2), calling the supplied function for
each one. This will be passed a copy of the bmp parameter, the x and y position, and a copy of the d
parameter, so it is suitable for use with putpixel(). Example:
void draw_dust_particle(BITMAP *bmp, int x, int y, int d)
{
...
}
do_line(screen, 0, 0, SCREEN_W-1, SCREEN_H-2,
dust_strength, draw_dust_particle);
Name
do_line - Calculates all the points along a line. Allegro game programming library.
See Also
do_circle(3alleg4), do_ellipse(3alleg4), do_arc(3alleg4), line(3alleg4) Allegro version 4.4.3 do_line(3alleg4)
Synopsis
#include<allegro.h>voiddo_line(BITMAP*bmp,intx1,y1,x2,y2,intd,void(*proc)(BITMAP*bmp,intx,inty,intd));
