draw_compiled_sprite - Draws a compiled sprite. Allegro game programming library.
Contents
Description
Draws a compiled sprite onto a bitmap at the specified position. The sprite must have been compiled for
the correct type of bitmap (linear or planar). This function does not support clipping.
Hint: if not being able to clip compiled sprites is a problem, a neat trick is to set up a work surface
(memory bitmap, mode-X virtual screen, or whatever) a bit bigger than you really need, and use the middle
of it as your screen. That way you can draw slightly off the edge without any trouble...
Name
draw_compiled_sprite - Draws a compiled sprite. Allegro game programming library.
See Also
get_compiled_sprite(3alleg4), draw_sprite(3alleg4), draw_rle_sprite(3alleg4), bitmap_mask_color(3alleg4) Allegro version 4.4.3 draw_compiled_sprite(3alleg4)
Synopsis
#include<allegro.h>voiddraw_compiled_sprite(BITMAP*bmp,constCOMPILED_SPRITE*sprite,intx,inty);
