exdata - Accessing the contents of datafiles. Allegro game programming library.
Contents
Description
This program demonstrates how to access the contents of an Allegro datafile (created by the grabber
utility). The example loads the file `example.dat', then blits a bitmap and shows a font, both from this
datafile.
Name
exdata - Accessing the contents of datafiles. Allegro game programming library.
See Also
DATAFILE(3alleg4), END_OF_MAIN(3alleg4), allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4), font(3alleg4), install_keyboard(3alleg4), load_datafile(3alleg4), makecol(3alleg4), readkey(3alleg4), replace_filename(3alleg4), screen(3alleg4), set_color_conversion(3alleg4), set_gfx_mode(3alleg4), set_palette(3alleg4), textout_ex(3alleg4), unload_datafile(3alleg4) Allegro version 4.4.3 exdata(3alleg4)
Synopsis
#include<allegro.h>Exampleexdata
