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exstream - Playing audio streams. Allegro game programming library.

Description

       This  program  shows how to use the audio stream functions to transfer large blocks of sample data to the
       sound card. In this case, the sample data is generated during runtime, and the resulting sound reminds of
       a car engine when you are accelerating.

Name

       exstream - Playing audio streams. Allegro game programming library.

See Also

AUDIOSTREAM(3alleg4), END_OF_MAIN(3alleg4), SCREEN_H(3alleg4), SCREEN_W(3alleg4), allegro_error(3alleg4),
       allegro_init(3alleg4),   allegro_message(3alleg4),   clear_to_color(3alleg4),   desktop_palette(3alleg4),
       font(3alleg4),            free_audio_stream_buffer(3alleg4),            get_audio_stream_buffer(3alleg4),
       install_keyboard(3alleg4),    install_sound(3alleg4),    install_timer(3alleg4),     keypressed(3alleg4),
       makecol(3alleg4),          play_audio_stream(3alleg4),         readkey(3alleg4),         screen(3alleg4),
       set_display_switch_mode(3alleg4),              set_gfx_mode(3alleg4),               set_palette(3alleg4),
       stop_audio_stream(3alleg4), textprintf_centre_ex(3alleg4), voice_start(3alleg4), voice_stop(3alleg4)

Allegro                                           version 4.4.3                                exstream(3alleg4)

Synopsis

#include<allegro.h>Exampleexstream

See Also