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get_translation_matrix, get_translation_matrix_f - Constructs a translation matrix. Allegro game

Description

       Constructs a translation matrix, storing it in m. When applied to the point (px,  py,  pz),  this  matrix
       will produce the point (px+x, py+y, pz+z). In other words, it moves things sideways.

Name

       get_translation_matrix,   get_translation_matrix_f  -  Constructs  a  translation  matrix.  Allegro  game
       programming library.

See Also

apply_matrix(3alleg4), get_transformation_matrix(3alleg4), qtranslate_matrix(3alleg4), exstars(3alleg4)

Allegro                                           version 4.4.3                  get_translation_matrix(3alleg4)

Synopsis

#include<allegro.h>voidget_translation_matrix(MATRIX*m,fixedx,fixedy,fixedz);voidget_translation_matrix_f(MATRIX_f*m,floatx,floaty,floatz);

See Also