get_x_rotate_quat, get_y_rotate_quat, get_z_rotate_quat - Construct axis rotation quaternions. Allegro
Contents
Description
Construct axis rotation quaternions, storing them in q. When applied to a point, these quaternions will
rotate it about the relevant axis by the specified angle (given in binary, 256 degrees to a circle
format).
Allegro version 4.4.3 get_x_rotate_quat(3alleg4)
Name
get_x_rotate_quat, get_y_rotate_quat, get_z_rotate_quat - Construct axis rotation quaternions. Allegro
game programming library.
Synopsis
#include<allegro.h>voidget_x_rotate_quat(QUAT*q,floatr);voidget_y_rotate_quat(QUAT*q,floatr);voidget_z_rotate_quat(QUAT*q,floatr);
