gl_VertexID - contains the index of the current vertex
Contents
Copyright
Copyright © 2011-2014 Khronos Group
[FIXME: source] 11/18/2024 GL_VERTEXID(3G)
Declaration
in int gl_VertexID ;.SH "DESCRIPTION"
gl_VertexID is a vertex language input variable that holds an integer index for the vertex. The index is
impliclty generated by glDrawArrays and other commands that do not reference the content of the
GL_ELEMENT_ARRAY_BUFFER, or explicitly generated from the content of the GL_ELEMENT_ARRAY_BUFFER by
commands such as glDrawElements.
Name
gl_VertexID - contains the index of the current vertex
See Also
gl_InstanceID()
Version Support
┌─────────────┬───────────────────────────────────────────────────────────────────────────────────┐
│ │ OpenGLShadingLanguageVersion │
├─────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
│ Function │ 1.10 │ 1.20 │ 1.30 │ 1.40 │ 1.50 │ 3.30 │ 4.00 │ 4.10 │ 4.20 │ 4.30 │ 4.40 │ 4.50 │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├─────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
│ gl_VertexID │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└─────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
