glActiveShaderProgram - set the active program object for a program pipeline object
Contents
C Specification
voidglActiveShaderProgram(GLuintpipeline,GLuintprogram);
Copyright
Copyright © 2010-2014 Khronos Group
[FIXME: source] 11/18/2024 GLACTIVESHADERPROGRA(3G)
Description
glActiveShaderProgram sets the linked program named by program to be the active program for the program
pipeline object pipeline. The active program in the active program pipeline object is the target of calls
to glUniform() when no program has been made current through a call to glUseProgram().
Errors
GL_INVALID_OPERATION is generated if pipeline is not a name previously returned from a call to
glGenProgramPipelines() or if such a name has been deleted by a call to glDeleteProgramPipelines().
GL_INVALID_OPERATION is generated if program refers to a program object that has not been successfully
linked.
Name
glActiveShaderProgram - set the active program object for a program pipeline object
Parameters
pipeline
Specifies the program pipeline object to set the active program object for.
program
Specifies the program object to set as the active program pipeline object pipeline.
See Also
glGenProgramPipelines(), glDeleteProgramPipelines(), glIsProgramPipeline(), glUseProgram(), glUniform()
Version Support
┌───────────────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGLVersion │
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│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├───────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glActiveShaderProgram │ - │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└───────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
