glDeleteSync - delete a sync object
Contents
C Specification
voidglDeleteSync(GLsyncsync);
Copyright
Copyright © 2010-2014 Khronos Group
[FIXME: source] 11/18/2024 GLDELETESYNC(3G)
Description
glDeleteSync deletes the sync object specified by sync. If the fence command corresponding to the
specified sync object has completed, or if no glWaitSync() or glClientWaitSync() commands are blocking on
sync, the object is deleted immediately. Otherwise, sync is flagged for deletion and will be deleted when
it is no longer associated with any fence command and is no longer blocking any glWaitSync() or
glClientWaitSync() command. In either case, after glDeleteSync returns, the name sync is invalid and can
no longer be used to refer to the sync object.
glDeleteSync will silently ignore a sync value of zero.
Errors
GL_INVALID_VALUE is generated if sync is neither zero or the name of a sync object.
Name
glDeleteSync - delete a sync object
Notes
glSync is only supported if the GL version is 3.2 or greater, or if the ARB_sync extension is supported.
Parameters
sync
The sync object to be deleted.
See Also
glFenceSync(), glWaitSync(), glClientWaitSync()
Version Support
┌──────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGLVersion │
├──────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├──────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glDeleteSync │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└──────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
