glDeleteTextures - delete named textures
Contents
Associated Gets
glIsTexture()
C Specification
voidglDeleteTextures(GLsizein,constGLuint*textures);
Copyright
Copyright © 1991-2006 Silicon Graphics, Inc.
Copyright © 2010-2014 Khronos Group
[FIXME: source] 11/18/2024 GLDELETETEXTURES(3G)
Description
glDeleteTextures deletes n textures named by the elements of the array textures. After a texture is
deleted, it has no contents or dimensionality, and its name is free for reuse (for example by
glGenTextures()). If a texture that is currently bound is deleted, the binding reverts to 0 (the default
texture).
glDeleteTextures silently ignores 0's and names that do not correspond to existing textures.
Errors
GL_INVALID_VALUE is generated if n is negative.
Name
glDeleteTextures - delete named textures
Parameters
n
Specifies the number of textures to be deleted.
textures
Specifies an array of textures to be deleted.
See Also
glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glGenTextures(), glGet(), glGetTexParameter(),
glTexImage1D(), glTexImage2D(), glTexParameter()
Version Support
┌──────────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGLVersion │
├──────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├──────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glDeleteTextures │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└──────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
