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gleSetNumSides, gleGetNumSides - Query and Set the cylinder roundness.

Arguments

nslices   positive integer number of slices

Author

       Linas Vepstas (linas@linas.org)

GLE                                                    3.0                                  gleSetNumSides(3GLE)

Bugs

       Multiple  threads using GLE share a single global number of sides (although this should be easily fixable
       because GLE does use a centralized graphics context).

Description

       Query  and  set the GLE cylinder and cone roundness. When GLE draws a cylinder or a cone, it approximates
       the circular cross-section with a polygon (of 20 sides by default).  These subroutines  can  be  used  to
       change  the  default  number  of sides in this cross-section.  A smaller number of sides can typically be
       drawn much faster, at the loss of some visual accuracy.  Increasing the number of sides to more  than  20
       will typically have no noticeable visual effect.

Name

       gleSetNumSides, gleGetNumSides - Query and Set the cylinder roundness.

See Also

       glePolyCylinder, glePolyCone

Syntax

       void gleSetNumSides (int nslices);
       int gleGetNumSides (void);

See Also