glGenTextures - generate texture names
Contents
Associated Gets
glIsTexture()
C Specification
voidglGenTextures(GLsizein,GLuint*textures);
Copyright
Copyright © 1991-2006 Silicon Graphics, Inc.
Copyright © 2010-2014 Khronos Group
[FIXME: source] 11/18/2024 GLGENTEXTURES(3G)
Description
glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous
set of integers; however, it is guaranteed that none of the returned names was in use immediately before
the call to glGenTextures.
The generated textures have no dimensionality; they assume the dimensionality of the texture target to
which they are first bound (see glBindTexture()).
Texture names returned by a call to glGenTextures are not returned by subsequent calls, unless they are
first deleted with glDeleteTextures().
Errors
GL_INVALID_VALUE is generated if n is negative.
Name
glGenTextures - generate texture names
Parameters
n
Specifies the number of texture names to be generated.
textures
Specifies an array in which the generated texture names are stored.
See Also
glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(), glGet(),
glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexImage3D(), glTexParameter()
Version Support
┌───────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGLVersion │
├───────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├───────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glGenTextures │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└───────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
