glGetShaderiv - Returns a parameter from a shader object
Contents
Associated Gets
glGetShaderInfoLog() with argument shaderglGetShaderSource() with argument shaderglIsShader()
C Specification
voidglGetShaderiv(GLuintshader,GLenumpname,GLint*params);
Copyright
Copyright © 2003-2005 3Dlabs Inc. Ltd.
Copyright © 2010-2014 Khronos Group
[FIXME: source] 11/18/2024 GLGETSHADER(3G)
Description
glGetShader returns in params the value of a parameter for a specific shader object. The following
parameters are defined:
GL_SHADER_TYPEparams returns GL_VERTEX_SHADER if shader is a vertex shader object, GL_GEOMETRY_SHADER if shader is
a geometry shader object, and GL_FRAGMENT_SHADER if shader is a fragment shader object.
GL_DELETE_STATUSparams returns GL_TRUE if shader is currently flagged for deletion, and GL_FALSE otherwise.
GL_COMPILE_STATUSparams returns GL_TRUE if the last compile operation on shader was successful, and GL_FALSE
otherwise.
GL_INFO_LOG_LENGTHparams returns the number of characters in the information log for shader including the null
termination character (i.e., the size of the character buffer required to store the information log).
If shader has no information log, a value of 0 is returned.
GL_SHADER_SOURCE_LENGTHparams returns the length of the concatenation of the source strings that make up the shader source
for the shader, including the null termination character. (i.e., the size of the character buffer
required to store the shader source). If no source code exists, 0 is returned.
Errors
GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.
GL_INVALID_OPERATION is generated if shader does not refer to a shader object.
GL_INVALID_ENUM is generated if pname is not an accepted value.
Name
glGetShaderiv - Returns a parameter from a shader object
Notes
If an error is generated, no change is made to the contents of params.
Parameters
shader
Specifies the shader object to be queried.
pname
Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS,
GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH.
params
Returns the requested object parameter.
See Also
glCompileShader(), glCreateShader(), glDeleteShader(), glGetProgram(), glShaderSource()
Version Support
┌───────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGLVersion │
├───────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├───────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glGetShaderiv │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└───────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
