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glIsBuffer - determine if a name corresponds to a buffer object

C Specification

GLbooleanglIsBuffer(GLuintbuffer);

Description

glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a
       non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer
       returns GL_FALSE.

       A name returned by glGenBuffers(), but not yet associated with a buffer object by calling glBindBuffer(),
       is not the name of a buffer object.

Name

       glIsBuffer - determine if a name corresponds to a buffer object

Parameters

buffer
           Specifies a value that may be the name of a buffer object.

See Also

glBindBuffer(), glDeleteBuffers(), glGenBuffers(), glGet()

Version Support

       ┌────────────┬───────────────────────────────────────────────────────────────────────┐
       │            │                OpenGLVersion                                         │
       ├────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │ Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │ /          │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Feature    │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Name       │     │     │     │     │     │     │     │     │     │     │     │     │
       ├────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │ glIsBuffer │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

See Also