glPatchParameter - specifies the parameters for patch primitives
Contents
C Specification
voidglPatchParameteri(GLenumpname,GLintvalue);voidglPatchParameterfv(GLenumpname,constGLfloat*values);
Copyright
Copyright © 2010-2014 Khronos Group.
[FIXME: source] 11/18/2024 GLPATCHPARAMETER(3G)
Description
glPatchParameter specifies the parameters that will be used for patch primitives. pname specifies the
parameter to modify and must be either GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL or
GL_PATCH_DEFAULT_INNER_LEVEL. For glPatchParameteri, value specifies the new value for the parameter
specified by pname. For glPatchParameterfv, values specifies the address of an array containing the new
values for the parameter specified by pname.
When pname is GL_PATCH_VERTICES, value specifies the number of vertices that will be used to make up a
single patch primitive. Patch primitives are consumed by the tessellation control shader (if present) and
subsequently used for tessellation. When primitives are specified using glDrawArrays() or a similar
function, each patch will be made from parameter control points, each represented by a vertex taken from
the enabeld vertex arrays. parameter must be greater than zero, and less than or equal to the value of
GL_MAX_PATCH_VERTICES.
When pname is GL_PATCH_DEFAULT_OUTER_LEVEL or GL_PATCH_DEFAULT_INNER_LEVEL, values contains the address
of an array contiaining the default outer or inner tessellation levels, respectively, to be used when no
tessellation control shader is present.
Errors
GL_INVALID_ENUM is generated if pname is not an accepted value.
GL_INVALID_VALUE is generated if pname is GL_PATCH_VERTICES and value is less than or equal to zero, or
greater than the value of GL_MAX_PATCH_VERTICES.
Name
glPatchParameter - specifies the parameters for patch primitives
Parameters
pname
Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES,
GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted.
value
Specifies the new value for the parameter given by pname.
values
Specifies the address of an array containing the new values for the parameter given by pname.
See Also
glDrawArrays(), glDrawArraysInstanced(), glDrawElements(), glDrawRangeElements(),
Version Support
┌────────────────────┬───────────────────────────────────────────────────────────────────────┐
│ │ OpenGLVersion │
├────────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
│ Function │ 2.0 │ 2.1 │ 3.0 │ 3.1 │ 3.2 │ 3.3 │ 4.0 │ 4.1 │ 4.2 │ 4.3 │ 4.4 │ 4.5 │
│ / │ │ │ │ │ │ │ │ │ │ │ │ │
│ Feature │ │ │ │ │ │ │ │ │ │ │ │ │
│ Name │ │ │ │ │ │ │ │ │ │ │ │ │
├────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glPatchParameterfv │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
├────────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ glPatchParameteri │ - │ - │ - │ - │ - │ - │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │ ✔ │
└────────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
