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glProgramBinary - load a program object with a program binary

Associated Gets

glGetProgram() with argument GL_PROGRAM_BINARY_LENGTHglGet() with argument GL_NUM_PROGRAM_BINARY_FORMATSglGet() with argument GL_PROGRAM_BINARY_FORMATS

C Specification

voidglProgramBinary(GLuintprogram,GLenumbinaryFormat,constvoid*binary,GLsizeilength);

Description

glProgramBinary loads a program object with a program binary previously returned from
       glGetProgramBinary().  binaryFormat and binary must be those returned by a previous call to
       glGetProgramBinary(), and length must be the length returned by glGetProgramBinary(), or by
       glGetProgram() when called with pname set to GL_PROGRAM_BINARY_LENGTH. If these conditions are not met,
       loading the program binary will fail and program's GL_LINK_STATUS will be set to GL_FALSE.

       A program object's program binary is replaced by calls to glLinkProgram() or glProgramBinary. When
       linking success or failure is concerned, glProgramBinary can be considered to perform an implicit linking
       operation.  glLinkProgram() and glProgramBinary both set the program object's GL_LINK_STATUS to GL_TRUE
       or GL_FALSE.

       A successful call to glProgramBinary will reset all uniform variables to their initial values. The
       initial value is either the value of the variable's initializer as specified in the original shader
       source, or zero if no initializer was present. Additionally, all vertex shader input and fragment shader
       output assignments that were in effect when the program was linked before saving are restored with
       glProgramBinary is called.

Errors

GL_INVALID_OPERATION is generated if program is not the name of an existing program object.

       GL_INVALID_ENUM is generated if binaryFormat is not a value recognized by the implementation.

Name

       glProgramBinary - load a program object with a program binary

Notes

       A program binary may fail to load if the implementation determines that there has been a change in
       hardware or software configuration from when the program binary was produced such as having been compiled
       with an incompatible or outdated version of the compiler.

Parameters

program
           Specifies the name of a program object into which to load a program binary.

       binaryFormat
           Specifies the format of the binary data in binary.

       binary
           Specifies the address an array containing the binary to be loaded into program.

       length
           Specifies the number of bytes contained in binary.

See Also

glGetProgram(), glGetProgramBinary()

Version Support

       ┌─────────────────┬───────────────────────────────────────────────────────────────────────┐
       │                 │                OpenGLVersion                                         │
       ├─────────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │ Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │ /               │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Feature         │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Name            │     │     │     │     │     │     │     │     │     │     │     │     │
       ├─────────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │ glProgramBinary │  -  │  -  │  -  │  -  │  -  │  -  │  -  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └─────────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

See Also