grab_font_from_bitmap - Grabs a font from a bitmap Allegro game programming library.
Contents
Description
This function is the work-horse of load_bitmap_font, and can be used to grab a font from a bitmap in
memory. You can use this if you want to generate or modify a font at runtime. The bitmap should follow
the layout described for load_bitmap_font.
Name
grab_font_from_bitmap - Grabs a font from a bitmap Allegro game programming library.
Return Value
Returns a pointer to the font or NULL on error. Remember that you are responsible for destroying the font
when you are finished with it to avoid memory leaks.
See Also
load_bitmap_font(3alleg4) Allegro version 4.4.3 grab_font_from_bitmap(3alleg4)
Synopsis
#include<allegro.h>FONT*grab_font_from_bitmap(BITMAP*bmp)
