gui_set_screen - Changes the bitmap surface GUI routines draw to. Allegro game programming library.
Contents
Description
This function can be used to change the bitmap surface the GUI routines draw to. This can be useful if
you are using a double buffering or page flipping system. Passing NULL will cause the default surface
(screen) to be used again. Example:
BITMAP *page[2];
/* Allocate two pages of video memory */
page[0] = create_video_bitmap(SCREEN_W, SCREEN_H);
page[1] = create_video_bitmap(SCREEN_W, SCREEN_H);
/* Page flip */
show_video_bitmap(page[0]);
gui_set_screen(page[0]);
Name
gui_set_screen - Changes the bitmap surface GUI routines draw to. Allegro game programming library.
See Also
gui_get_screen(3alleg4) Allegro version 4.4.3 gui_set_screen(3alleg4)
Synopsis
#include<allegro.h>voidgui_set_screen(BITMAP*bmp);
